Hi Ant, DM, and all,
As very quickly mentioned to DM in the game chat, i wanted to make it a more official question/demand; so everyone can see.
You guys know i am deep into Toulan's lore, and while Farah never finished the official story, and the game quests came onto a stop, we somehow tryied to find little clues and leads to try piece the story back together.
I actually think that is fantastic.
Ill first ask and suggest if we could continue to "hide" some bits of untold lore, into items descriptions, like it was the case for the weapons, for exemple, explaining how things were engineered, and gave us pointers about the Insian culture.
This was the case aswell when scanning the creatures, which gave us huge pointers about the past geography (EG Qaffaz who fled Qifar Desert), tribes, and past of Toulan (now included in the codex).
While not everything can be said, or written in an official story, without making it a novel, or keeping it interesting for "casual" residents, it is actually very interesting to find completing bits of lore, hidden in item we find/craft. A very rewarding feeling.
One of my biggest disappointment, on Toulan, was actually to work hard for this statuettes, and expecting to find a closure, as where i would finally learn the origin of a creature, and only finding "mohkat figure" in the description; for exemple. Same as for bosses, total unknown origin, and feels like they are only oversized creature, rather than something huge/important.
As silly as it sounds, this is actually a real motivator, for me anyway, to try and work my way onto something, if i know i will discover something new out of it.
And again, it is a great way to include little "hidden" stories, to complete, or even make some new, totally irrelevant side stories, by binding items to the lore.
More of a suggestion, but since its a "ask me anything", ill then ask.
Do you guys plan to continue binding items to the lore, like original items were? (And the musics!! for immersion!! They were great, dark, and arabic!)
Thank you!
E~
As very quickly mentioned to DM in the game chat, i wanted to make it a more official question/demand; so everyone can see.
You guys know i am deep into Toulan's lore, and while Farah never finished the official story, and the game quests came onto a stop, we somehow tryied to find little clues and leads to try piece the story back together.
I actually think that is fantastic.
Ill first ask and suggest if we could continue to "hide" some bits of untold lore, into items descriptions, like it was the case for the weapons, for exemple, explaining how things were engineered, and gave us pointers about the Insian culture.
This was the case aswell when scanning the creatures, which gave us huge pointers about the past geography (EG Qaffaz who fled Qifar Desert), tribes, and past of Toulan (now included in the codex).
While not everything can be said, or written in an official story, without making it a novel, or keeping it interesting for "casual" residents, it is actually very interesting to find completing bits of lore, hidden in item we find/craft. A very rewarding feeling.
One of my biggest disappointment, on Toulan, was actually to work hard for this statuettes, and expecting to find a closure, as where i would finally learn the origin of a creature, and only finding "mohkat figure" in the description; for exemple. Same as for bosses, total unknown origin, and feels like they are only oversized creature, rather than something huge/important.
As silly as it sounds, this is actually a real motivator, for me anyway, to try and work my way onto something, if i know i will discover something new out of it.
And again, it is a great way to include little "hidden" stories, to complete, or even make some new, totally irrelevant side stories, by binding items to the lore.
More of a suggestion, but since its a "ask me anything", ill then ask.
Do you guys plan to continue binding items to the lore, like original items were? (And the musics!! for immersion!! They were great, dark, and arabic!)
Thank you!
E~