Hey all,
This was a work i wanted to do for a while, but i lacked goals to actually re-enter the Caves.
With the recent VU, i now have a reason to do them again, and made notes about those instances, and thought that i would share to help everyone understand how to access them, what you may find inside, and of course: what are the rewards.
_____________________________________________________
ACCESS THE CUHOF CAVES
First of all, this may surprise most of you, but a mission actually drives you to the Cuhof caves coordinates.
The Cuhof caves are situated inside a cliff, by a pond visible on the map, as a tiny blue mark [Planet Toulan, 136129, 93178, 111, Waypoint].
Then by the pond, look at the track on the grass, and follow them to the opening inside the cliff.
Once inside, youll discover many doors.
Each door is dedicated to a specific instance as follow:
There are also Four NPCs related to CUHOF inside the Cave, Yasmina, Mullet, Murranath and The Armor Merchant.
Yasmina will give you the mission for the flying carpet, for which fragments are found inside Cuhofs and Lotus Temple (Dsec9 - Monria).
Mullet will give you the hunting dailies for Cuhof maturities, and their rewards once completed.
The Armor Merchant is for the Baraka Armor Upgrade Mission.
Mudarra is for the CUHOF Armor Instances.
Dailies
Like most dailies on Toulan, Mullet will give you hourly dailies for hunting Cuhof creatures.
You will need the Nawacores to access the Cuhof daily missions.
As presented by Bonnie:
Theres also 200 Tabtab CUHOF Daily.
TabTab Daily : 0.25PED Anatomy
Qaffaz reward : 0.37PED Aim
Mohkat reward : 0.40PED Dexterity
Khaffash reward : 0.42PED Perception
Duhol Reward : 0.54PED Handgun
Keys are crafted with Legacy Blueprints, again, not dropping anymore, but materials still drop.... erm... inside Cuhof.
Storytime! The Cuhof was originally designed with [Cuhof Key 01 Blueprint] at the technician, and then, the principle was to craft and grind the instance to loot key parts, blueprints, and work your way up, to access Cuhof 05, the highest and most rewarding (?) instance.
Nawa cells, just like for card instances, are made by:
A key was meant to give 3 attempts access for one said instance, throught the daily by Jasmina, by the fountain. (Exemple: Cuhof 02 key will give you 3 access to Cuhof 02 door)
Jasmina is now only a Magic carpet questgiver.
Keys 3 attempts daily has now been phased out, so avoid using key now.
Cells amount are defined by the Cuhof number. 1x cell for Cuhof 01 and 5x Cells to enter Cuhof 05.
Once you have an access, reach one of the pod on the floor.
Again, the one at the back is Nawa Cells, either team or Solo (and even though it is named SOLO)
The two at the front are for keys, team or solo.
To enter solo:
The Pod with a pillar of light at the back is to enter CUHOF with Nawa Cells.
You'll need to create a team, alone, and click on the pod at the back, with a pillar of light.
It is called "SOLO NAWA" but can be teamed ~ Really should be called "NAWA CELL entrance".
DISCARD YOUR TEAM RIGHT AFTER ENTERING, OR YOU WILL NOT BE ABLE TO LOOT YOUR MOBS
Though looting your mobs is not necessary ; you will still have the loots from the chests even if you don't loot any mob, so don't panic if you missed one.
This has also been addressed to VS, since having to team to enter solo is annoying.
You can also enter using the old keys as following, but Cells are overall way cheaper, since keys are now 1 key per run.
Keys Blueprints are also impossible to loot today, they have been removed.
Okay, that will be a bit tougher, and much, much, many much longer than a Card instance.
Enemies have more HPs, and theres up to 200 mobs per instance.
So be prepared, like, really prepared.
THERE ARE NO STORAGE INSIDE THE INSTANCE ~ SO PREPARE ACCORDINGLY
⚠Leaving will result in losing the progress and the entrance fee.⚠
And you cannot cheat or invite someone to "help you" get to storage outside and re-join.
TIMER
Theres a total of 3 hours to complete each instance, that overkill.
Be aware that the clock will keep ticking if you log off.
Though if you relog within the remaining time, youll respawn where you was, within your progress.
Just do not exeed the original timer. Online or offline, it will keep counting, and kick you, without refund, if exeeded.
COSTS
Here are my data for time to complete an instance, overall cost, number of kills.
This has been done at ~70DPS, but melee, so a lot of running, and jumping.
Cost calculated in TT value, from EU website, as a Before entering and a Before looting comparaison.
Calculated this way, it all includes Weapons decay, ammos, armor decay, plates, healing, any TT value.
Though if you wear or use high MU L items, youll lose Markup'ed TT aswell.
Number of kills is always the same. I have had minor variations, but barely noticable.
MOBS
Raees maturity will always be the boss.
All mobs count toward codex, with all of them having much more HP than their planetside counterparts (fill codex here!).
HP of each mob being Stamina stat x10 = HP // E.G. Tabtab Cuhof old = 16 stamina x10 = 160 HP.
Cuhof Begginer :
Cuhof 01:
Cuhof 02:
Cuhof 03:
Cuhof 04:
Cuhof 05:
This was a work i wanted to do for a while, but i lacked goals to actually re-enter the Caves.
With the recent VU, i now have a reason to do them again, and made notes about those instances, and thought that i would share to help everyone understand how to access them, what you may find inside, and of course: what are the rewards.
_____________________________________________________
ACCESS THE CUHOF CAVES
The Cuhof caves are situated inside a cliff, by a pond visible on the map, as a tiny blue mark [Planet Toulan, 136129, 93178, 111, Waypoint].
Then by the pond, look at the track on the grass, and follow them to the opening inside the cliff.
Once inside, youll discover many doors.
Each door is dedicated to a specific instance as follow:
- Cuhof Begginer
- Cuhof 01
- Cuhof 02
- Cuhof 03
- Cuhof 04
- Cuhof 05
- Mudarra's Door at the back ~ CUHOF Armor instances
There are also Four NPCs related to CUHOF inside the Cave, Yasmina, Mullet, Murranath and The Armor Merchant.
Yasmina will give you the mission for the flying carpet, for which fragments are found inside Cuhofs and Lotus Temple (Dsec9 - Monria).
Mullet will give you the hunting dailies for Cuhof maturities, and their rewards once completed.
The Armor Merchant is for the Baraka Armor Upgrade Mission.
Mudarra is for the CUHOF Armor Instances.
Dailies
Like most dailies on Toulan, Mullet will give you hourly dailies for hunting Cuhof creatures.
You will need the Nawacores to access the Cuhof daily missions.
As presented by Bonnie:
- MK1 core will unlock Tabtab and Qaffaz CUHOF daily.
- MK2 Core will unlock Mohkat, Khaffash, Duhol CUHOF Daily.
Theres also 200 Tabtab CUHOF Daily.
TabTab Daily : 0.25PED Anatomy
Qaffaz reward : 0.37PED Aim
Mohkat reward : 0.40PED Dexterity
Khaffash reward : 0.42PED Perception
Duhol Reward : 0.54PED Handgun
________________________________
KEYS
____________________________________________________________________
To enter a Cuhof Door, you will either need a Cuhof Key, or a Nawa Cell.KEYS
____________________________________________________________________
Keys are crafted with Legacy Blueprints, again, not dropping anymore, but materials still drop.... erm... inside Cuhof.
Storytime! The Cuhof was originally designed with [Cuhof Key 01 Blueprint] at the technician, and then, the principle was to craft and grind the instance to loot key parts, blueprints, and work your way up, to access Cuhof 05, the highest and most rewarding (?) instance.
Nawa cells, just like for card instances, are made by:
- Looting Nawa fragments (Looted at Temple, or mined with TT finder)
- Refining them in Shards
- Refining those shards with 100 sweat for one Nawa Cell.
Jasmina is now only a Magic carpet questgiver.
Keys 3 attempts daily has now been phased out, so avoid using key now.
Cells amount are defined by the Cuhof number. 1x cell for Cuhof 01 and 5x Cells to enter Cuhof 05.
Once you have an access, reach one of the pod on the floor.
Again, the one at the back is Nawa Cells, either team or Solo (and even though it is named SOLO)
The two at the front are for keys, team or solo.
To enter solo:
The Pod with a pillar of light at the back is to enter CUHOF with Nawa Cells.
You'll need to create a team, alone, and click on the pod at the back, with a pillar of light.
It is called "SOLO NAWA" but can be teamed ~ Really should be called "NAWA CELL entrance".
DISCARD YOUR TEAM RIGHT AFTER ENTERING, OR YOU WILL NOT BE ABLE TO LOOT YOUR MOBS
Though looting your mobs is not necessary ; you will still have the loots from the chests even if you don't loot any mob, so don't panic if you missed one.
This has also been addressed to VS, since having to team to enter solo is annoying.
You can also enter using the old keys as following, but Cells are overall way cheaper, since keys are now 1 key per run.
Keys Blueprints are also impossible to loot today, they have been removed.
______________________________________
INSIDE CUHOF
___________________________________________________
INSIDE CUHOF
___________________________________________________
Okay, that will be a bit tougher, and much, much, many much longer than a Card instance.
Enemies have more HPs, and theres up to 200 mobs per instance.
So be prepared, like, really prepared.
THERE ARE NO STORAGE INSIDE THE INSTANCE ~ SO PREPARE ACCORDINGLY
⚠Leaving will result in losing the progress and the entrance fee.⚠
And you cannot cheat or invite someone to "help you" get to storage outside and re-join.
TIMER
Theres a total of 3 hours to complete each instance, that overkill.
Be aware that the clock will keep ticking if you log off.
Though if you relog within the remaining time, youll respawn where you was, within your progress.
Just do not exeed the original timer. Online or offline, it will keep counting, and kick you, without refund, if exeeded.
COSTS
Here are my data for time to complete an instance, overall cost, number of kills.
This has been done at ~70DPS, but melee, so a lot of running, and jumping.
Cost calculated in TT value, from EU website, as a Before entering and a Before looting comparaison.
Calculated this way, it all includes Weapons decay, ammos, armor decay, plates, healing, any TT value.
Though if you wear or use high MU L items, youll lose Markup'ed TT aswell.
Number of kills is always the same. I have had minor variations, but barely noticable.
- Cuhof Begginer : 22 minutes to complete > Costs 24 PED > Has 26 mobs (done with begginer Z12 weapon)
- Cuhof 01 : 9.30 minutes to complete > Cost 67 PED > Has 52 mobs
- Cuhof 02 : 15 minutes to complete > Cost 107 PED > Has 81 mobs
- Cuhof 03 : 35 minutes to complete > Cost 285 PED > Has 151 mobs
- Cuhof 04 : 45 minutes to complete > Cost 373 PED > Has 197 mobs
- Cuhof 05 : 50 minutes to complete > Cost 494 PED > Has 197 mobs
MOBS
Raees maturity will always be the boss.
All mobs count toward codex, with all of them having much more HP than their planetside counterparts (fill codex here!).
HP of each mob being Stamina stat x10 = HP // E.G. Tabtab Cuhof old = 16 stamina x10 = 160 HP.
Cuhof Begginer
Used to have Qaffaz in the past, so you may loot Qaffaz parts
Cuhof 01
Cuhof 02
Cuhof 03
Cuhof 04
Cuhof 05
Suspected 80% Impact / 20% Cold
LOOTUsed to have Qaffaz in the past, so you may loot Qaffaz parts
Cuhof 01
Cuhof 02
Cuhof 03
Cuhof 04
Cuhof 05
Suspected 80% Impact / 20% Cold
Cuhof Begginer :
- Shrapnels
- Qaffaz tails
- Qaffaz Nails
- Mirsal Token
Cuhof 01:
- Shrapnels
- Misral Token
- Animal Hide
- Animal Muscle Oil
- Animal Eye Oil
- Animal Oil Residue
- Socket 2 Component
- Tabtab Hide
- Qaffaz hide
- Rotten Tabtab Tooth
- Hilqa Knife M2 (L)
- CUHOF Key Pins
- Paint Can Purple
- Fine Wool
- Nawacore MKx Part A
- Blue Carpet Fragment
- Green Carpet Fragment
- Red Carpet Fragment
- Baraka Foot UL
- Zenbaq Tincture
- Marganah Tincture
- Zohoor Tincture
- Taftu Tincture
- Book of Life Page xxx - Potions
- Book of Life Page xx - Regarding Avatars
Cuhof 02:
- Shrapnels
- Misral Token
- Animal Hide
- Animal Thyroid Oil
- Animal Eye Oil
- Animal Muscle Oil
- Animal Oil Residue
- Nawacore MKx Part B
- Mohkat Hand
- Mohkat Hide
- Paint Can Brown
- Paint Can Mauve
- Sahra MK4 (L)
- Dakhim G2 (L)
- Baraka Helmet UL
- Ceiling pendant lamp scroll
Cuhof 03:
- Shrapnels
- Misral Token
- Animal Thyroid Oil
- Animal Eye Oil
- Animal Muscle Oil
- Animal Oil Residue
- Socket 1 Component
- Socket 2 Component
- Surface Hardener Component
- Mohkat Hide
- Mohkat Hand
- Khaffash Hide
- Khaffash Bone
- Paint can green
- Haris armor Harness (M,L)
- Haris armor Harness (F,L)
- Haris armor Helmet (M,L)
- Haris armor Thigh Guard (F,L)
- Dahkim G3 (L)
- Paint can Green
- Paint can Pink
- Nawacore MKx Part C
- CUHOF Key Ring
- Carpet fragment Red
- Carpet fragment Green
- Ceiling Pendant Lamp Quad
- Baraka Gloves UL
Cuhof 04:
- Shrapnels
- Misral Token
- Animal Hide
- Animal Eye Oil
- Animal Thyroid Oil
- Animal Oil Residue
- Qaffaz Hide
- Qaffaz Tail
- Khaffash Hide
- Mohkat Hide
- Mohkat Organ
- Nawacore MKx Part D
- CUHOF Key Glass
- CUHOF Key Ring
- Mirath Longshot (L)
- Mirath Fatal shot (L)
- Paint Can Brown
- Baraka Shin Guard UL
- Baraka Tights Guard UL
Cuhof 05:
- Shrapnels
- Misral Token
- High Definition GUI Component
- Tier 2 Components
- Socket 3 Component
- Animal Thyroid Oil
- Animal Oil Residue
- Duhol Sack of Bones
- Duhol Hide
- CUHOF Key Base
- CUHOF Key Pins
- Nawacore MKx Part E
- Paint Can Dark Blue
- Basic wood extractors
- Advanced cloth extractors
- Baraka Harness UL
- Baraka Arms UL
- Taqwa Tincture
- Ceiling pendant lamp lantern
- Ceiling pendant lamp tiered
- Wall lamp ramadan Lantern
- Book of Life Page xx - Narian Defence Spells
- Book of Life Page xx - Nawa Transfiguration
Attachments
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