Heya,
I been running the Cuhofs since VU, and thats a first since 2016.
So i may not be totally up to date, but im taking a lot of notes/pictures/videos about what i see and do.
First suggestion would be, if possible, to totally get rid of the "please make a team to enter" thing.
Besides being annoying, I am actually are very forgetful, and on pretty much every run, i forget to disband my one person team upon entering, start the run, and cant loot my mobs.
Second suggestion/question would be: Is that normal that Looter skill is completely left over in instances?
That may very be an MA thing, but if this could be addressed, and get a solid answer from above, that be reassuring.
Looter profession is one of the most, if not the most important profession in hunting, as for now.
It should be seen as a priority, from any serious hunter, to avoid doing hunting activity not affecting looter profession.
We are killing ~ 200 mobs per instance, despites the loot being at the end, kills are here. I think it would be fair that we skill looting in there.
Please keep in mind we usually will be in Cuhof for the long run, weither its for coins or gear, so thats a hell of a lot of skills missed out.
Third is a shy observation, bit too early to be a statement, but seems like changes in Cuhof are noticable.
Fourth came from another player, whom i cannot name, but Morrath suggested i may need blinking arrow by Cuhof doors, since i managed to enter Cuhof05, when i meant to enter Cuhof03. (That is a joke by the way, we dont need to turn Cuhof into Las Vegas, ill be just fine, eventually).
Fifth and last may be irrelevant, but may be relevant too.
My Cuhof attempts from 2016 where showing by Jasmina, but when i clicked to use them, i got a red message saying i needed a full TT key, and the option vanished from the dialogue.
For me, thats a 5 years old attempt, so its not like i am raging that it vanished, i guess i had plenty time to do it. But im thinking that it could be a more common problem.
I could try to sacrifice other keys, for science, since i can make them.
Will see in the near future, if you guys think everythings fine.
I "think" someone else have mentioned it happened to them too, but i been too exited lately to pay too much attention to what was going on in chats.
Thanks a lot for the work, and for reading!
E~
I been running the Cuhofs since VU, and thats a first since 2016.
So i may not be totally up to date, but im taking a lot of notes/pictures/videos about what i see and do.
First suggestion would be, if possible, to totally get rid of the "please make a team to enter" thing.
Besides being annoying, I am actually are very forgetful, and on pretty much every run, i forget to disband my one person team upon entering, start the run, and cant loot my mobs.
Second suggestion/question would be: Is that normal that Looter skill is completely left over in instances?
That may very be an MA thing, but if this could be addressed, and get a solid answer from above, that be reassuring.
Looter profession is one of the most, if not the most important profession in hunting, as for now.
It should be seen as a priority, from any serious hunter, to avoid doing hunting activity not affecting looter profession.
We are killing ~ 200 mobs per instance, despites the loot being at the end, kills are here. I think it would be fair that we skill looting in there.
Please keep in mind we usually will be in Cuhof for the long run, weither its for coins or gear, so thats a hell of a lot of skills missed out.
Third is a shy observation, bit too early to be a statement, but seems like changes in Cuhof are noticable.
Fourth came from another player, whom i cannot name, but Morrath suggested i may need blinking arrow by Cuhof doors, since i managed to enter Cuhof05, when i meant to enter Cuhof03. (That is a joke by the way, we dont need to turn Cuhof into Las Vegas, ill be just fine, eventually).
Fifth and last may be irrelevant, but may be relevant too.
My Cuhof attempts from 2016 where showing by Jasmina, but when i clicked to use them, i got a red message saying i needed a full TT key, and the option vanished from the dialogue.
For me, thats a 5 years old attempt, so its not like i am raging that it vanished, i guess i had plenty time to do it. But im thinking that it could be a more common problem.
I could try to sacrifice other keys, for science, since i can make them.
Will see in the near future, if you guys think everythings fine.
I "think" someone else have mentioned it happened to them too, but i been too exited lately to pay too much attention to what was going on in chats.
Thanks a lot for the work, and for reading!
E~
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