Confusing is perhaps the wrong word.
Some content seems to be "hidden" e.g. Khaffash Marauder, Khaffash Slayer and Khaffash Queen. Most people would look under Khaffash and see the maturities etc and other info and be completely oblivious to the fact that these higher maturities exist.
Also...
Saw this global in game:
[Globals]: Ricardo Rick Sanchez killed a creature (Khaffash Slayer) with a value of 54 PED!
I don't see Khaffash Slayer as a maturity in opening post. Is this some kind of boss mob? any more info on it? where can I find it?
The following loot is from 220 Mohajem Ancient killed at flora & fauna center (items already shown in opening post are not listed here):
Item looted
amount looted (units)
Animal liver oil
161
Animal kidney oil
46
Paint Can (Green)
8
Tier 5 Component
3
Output Amplifier Component
2...
Just checked now.
Yes they are there but only go upto level 13 for khaffash. So no good for me. Also looks like you have to be in a team to enter.
Edit:
Correction, the higher level ones (lvl 46 - 52) are on floor 2. However have to be in team to enter, making a team just yourself in works.
None of us are mind readers. Which makes communication all that more important. We don't have to agree with one another. It would be rather unusual if we always agreed. People should not be afraid to share their opinions.
All opinions can be important in the process of arriving at better solutions.
I was in a bit of a rush in posting the above and missed out an important aspect. So I'll try and add it here.
Why do people generally prefer solo over teamwork? There can be many reasons for this and I can only answer from my choices and preferences. Hopefully to explain a solo oriented...
This thread is about feedback on dynamic events for dev's. My aim is to raise some concerns that are important to players but I feel may have been overlooked by dev's or not given enough weighting.
I can see some reasons why dev's may want to focus on or promote teamwork. I'm going to look at...
Would it be possible to make it easier to land on Toulan? currently the problem is when in space I find it very difficult to get the prompt that asks you do you wish to land. I end up going up and down around the whole area on the edge of space before I find this prompt.
Perhaps the landing...
Can older players who have higher skills join this event?
Also with regard to the 30 dps limit, would it be acceptable to use a gun with higher dps but stop firing immediately when 100% contribution reached?
Finally I'd be interested in running dynamic events #2, #3 and #4 for the shub spine.
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